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SDL_mouse.h
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/*****************************************************************************
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* Copyright(C)2009-2022 by VSF Team *
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* *
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* Licensed under the Apache License, Version 2.0 (the "License"); *
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* you may not use this file except in compliance with the License. *
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* You may obtain a copy of the License at *
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* *
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* http://www.apache.org/licenses/LICENSE-2.0 *
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* *
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* Unless required by applicable law or agreed to in writing, software *
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* distributed under the License is distributed on an "AS IS" BASIS, *
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. *
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* See the License for the specific language governing permissions and *
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* limitations under the License. *
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* *
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****************************************************************************/
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#ifndef __VSF_SDL2_MOUSE_H__
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#define __VSF_SDL2_MOUSE_H__
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/*============================ INCLUDES ======================================*/
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#include "../../vsf_sdl2_cfg.h"
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#if VSF_USE_SDL2 == ENABLED
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#include "
SDL_stdinc.h
"
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#include "
begin_code.h
"
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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/*============================ MACROS ========================================*/
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/*============================ MACROFIED FUNCTIONS ===========================*/
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#if VSF_SDL_CFG_WRAPPER == ENABLED
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#define SDL_GetMouseState VSF_SDL_WRAPPER(SDL_GetMouseState)
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#endif
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/*============================ TYPES =========================================*/
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/*============================ GLOBAL VARIABLES ==============================*/
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/*============================ LOCAL VARIABLES ===============================*/
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/*============================ PROTOTYPES ====================================*/
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extern
uint32_t
SDL_GetMouseState
(
int
*x,
int
*y);
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#ifdef __cplusplus
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}
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#endif
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#include "
close_code.h
"
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#endif
// VSF_USE_SDL2
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#endif
// __VSF_SDL2_MOUSE_H__
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/* EOF */
SDL_GetMouseState
#define SDL_GetMouseState
Definition
SDL_mouse.h:39
SDL_stdinc.h
begin_code.h
close_code.h
uint32_t
unsigned int uint32_t
Definition
lvgl.h:43
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