VSF Documented
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fsm_rt_t | vsf_tgui_control_v_init (vsf_tgui_t *gui_ptr, vsf_tgui_control_t *control_ptr) |
fsm_rt_t | vsf_tgui_control_v_render (vsf_tgui_t *gui_ptr, vsf_tgui_control_t *control_ptr, vsf_tgui_region_t *dirty_region_ptr, vsf_tgui_control_refresh_mode_t mode) |
fsm_rt_t | vsf_tgui_control_v_depose (vsf_tgui_t *gui_ptr, vsf_tgui_control_t *control_ptr) |
fsm_rt_t | vsf_tgui_control_v_update (vsf_tgui_t *gui_ptr, vsf_tgui_control_t *control_ptr) |
bool | __vk_tgui_control_v_is_transparent_in_region (vsf_tgui_control_t *control_ptr, vsf_tgui_region_t *region_ptr) |
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dirty_region_ptr | you can ignore the tDirtyRegion for simplicity |
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