VSF Documented
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#include "component/usb/vsf_usb_cfg.h"
#include "component/usb/common/class/HID/vsf_usb_ds4.h"
#include "component/input/vsf_input.h"
#include "utilities/ooc_class.h"
Go to the source code of this file.
Data Structures | |
struct | vk_input_ds4u_t |
class | vk_usbh_ds4_t |
Typedefs | |
typedef struct vk_input_ds4u_t | vk_input_ds4u_t |
Enumerations | |
enum | { VSF_INPUT_TYPE_DS4 = VSF_INPUT_USER_TYPE } |
Functions | |
void | vk_ds4u_process_input (vk_input_ds4u_t *dev, vsf_usb_ds4_gamepad_in_report_t *data) |
void | vk_ds4u_new_dev (vk_input_ds4u_t *dev) |
void | vk_ds4u_free_dev (vk_input_ds4u_t *dev) |
bool | vk_usbh_ds4_can_output (vk_usbh_ds4_t *ds4) |
void | vk_usbh_ds4_set_rumble (vk_usbh_ds4_t *ds4, uint8_t left, uint8_t right) |
void | vk_usbh_ds4_set_led (vk_usbh_ds4_t *ds4, uint8_t r, uint8_t g, uint8_t b) |
Variables | |
const vk_input_item_info_t | vk_ds4u_gamepad_item_info [GAMEPAD_ID_NUM] |
const vk_usbh_class_drv_t | vk_usbh_ds4_drv |
typedef struct vk_input_ds4u_t vk_input_ds4u_t |
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