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Here is a list of all enums with links to the files they belong to:
- s -
SC_ALIGN :
scgui.h
scsi_asc_t :
vsf_scsi.h
scsi_cmd_code_t :
vsf_scsi.h
scsi_group_code_t :
vsf_scsi.h
scsi_pdt_t :
vsf_virtual_scsi.h
scsi_sensekey_t :
vsf_scsi.h
SDL_AudioStatus :
SDL_audio.h
SDL_BlendMode :
SDL.h
SDL_bool :
SDL_stdinc.h
SDL_errorcode :
SDL_error.h
SDL_eventaction :
SDL_events.h
SDL_EventType :
SDL_events.h
SDL_GameControllerAxis :
SDL_gamecontroller.h
SDL_GameControllerBindType :
SDL_gamecontroller.h
SDL_GameControllerButton :
SDL_gamecontroller.h
SDL_GameControllerType :
SDL_gamecontroller.h
SDL_HitTestResult :
SDL.h
SDL_Keymod :
SDL_keycode.h
SDL_LogCategory :
SDL_log.h
SDL_LogPriority :
SDL_log.h
SDL_PixelFormatEnum :
SDL.h
SDL_RendererFlags :
SDL.h
SDL_RendererFlip :
SDL.h
SDL_Scancode :
SDL_keycode.h
SDL_SystemCursor :
SDL_events.h
SDL_TextureAccess :
SDL.h
SDL_WindowEventID :
SDL_events.h
SDL_WindowFlags :
SDL.h
sock_type :
socket.h
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