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VSF Documented
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#include <vsf_winsound.h>
| VSF_WIN_LPSTR __vsf_win_wavehdr_tag::lpData |
| VSF_WIN_DWORD __vsf_win_wavehdr_tag::dwBufferLength |
| VSF_WIN_DWORD __vsf_win_wavehdr_tag::dwBytesRecorded |
| VSF_WIN_DWORD_PTR __vsf_win_wavehdr_tag::dwUser |
| VSF_WIN_DWORD __vsf_win_wavehdr_tag::dwFlags |
| VSF_WIN_DWORD __vsf_win_wavehdr_tag::dwLoops |
| struct __vsf_win_wavehdr_tag FAR* __vsf_win_wavehdr_tag::lpNext |
| VSF_WIN_DWORD_PTR __vsf_win_wavehdr_tag::reserved |