VSF Documented
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#include <SDL.h>
uint32_t SDL_PixelFormat::format |
SDL_Palette* SDL_PixelFormat::palette |
uint32_t SDL_PixelFormat::Rmask |
uint32_t SDL_PixelFormat::Gmask |
uint32_t SDL_PixelFormat::Bmask |
uint32_t SDL_PixelFormat::Amask |
uint8_t SDL_PixelFormat::Rshift |
uint8_t SDL_PixelFormat::Gshift |
uint8_t SDL_PixelFormat::Bshift |
uint8_t SDL_PixelFormat::Ashift |
uint8_t SDL_PixelFormat::Rloss |
uint8_t SDL_PixelFormat::Gloss |
uint8_t SDL_PixelFormat::Bloss |
uint8_t SDL_PixelFormat::Aloss |
uint8_t SDL_PixelFormat::BitsPerPixel |
uint8_t SDL_PixelFormat::BytesPerPixel |