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VSF Documented
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#include <input.h>
Data Fields | ||
| __u16 | type | |
| __s16 | id | |
| __u16 | direction | |
| struct ff_trigger | trigger | |
| struct ff_replay | replay | |
| union { | ||
| struct ff_constant_effect constant | ||
| struct ff_ramp_effect ramp | ||
| struct ff_periodic_effect periodic | ||
| struct ff_condition_effect condition [2] | ||
| struct ff_rumble_effect rumble | ||
| } | u | |
| __u16 ff_effect::type |
| __s16 ff_effect::id |
| __u16 ff_effect::direction |
| struct ff_trigger ff_effect::trigger |
| struct ff_replay ff_effect::replay |
| struct ff_constant_effect ff_effect::constant |
| struct ff_ramp_effect ff_effect::ramp |
| struct ff_periodic_effect ff_effect::periodic |
| struct ff_condition_effect ff_effect::condition[2] |
| struct ff_rumble_effect ff_effect::rumble |
| union { ... } ff_effect::u |