#include <vsf_usb_xb360.h>
◆ type
| uint8_t vsf_usb_xb360_gamepad_in_report_t::type |
◆ length
| uint8_t vsf_usb_xb360_gamepad_in_report_t::length |
◆ up
| uint8_t vsf_usb_xb360_gamepad_in_report_t::up |
◆ down
| uint8_t vsf_usb_xb360_gamepad_in_report_t::down |
◆ left
| uint8_t vsf_usb_xb360_gamepad_in_report_t::left |
◆ right
| uint8_t vsf_usb_xb360_gamepad_in_report_t::right |
◆ menu_right
| uint8_t vsf_usb_xb360_gamepad_in_report_t::menu_right |
◆ menu_left
| uint8_t vsf_usb_xb360_gamepad_in_report_t::menu_left |
◆ ls
| uint8_t vsf_usb_xb360_gamepad_in_report_t::ls |
◆ rs
| uint8_t vsf_usb_xb360_gamepad_in_report_t::rs |
◆ lb
| uint8_t vsf_usb_xb360_gamepad_in_report_t::lb |
◆ rb
| uint8_t vsf_usb_xb360_gamepad_in_report_t::rb |
◆ menu_main
| uint8_t vsf_usb_xb360_gamepad_in_report_t::menu_main |
◆ dummy1
| uint8_t vsf_usb_xb360_gamepad_in_report_t::dummy1 |
| uint8_t vsf_usb_xb360_gamepad_in_report_t::a |
| uint8_t vsf_usb_xb360_gamepad_in_report_t::b |
| uint8_t vsf_usb_xb360_gamepad_in_report_t::x |
| uint8_t vsf_usb_xb360_gamepad_in_report_t::y |
◆ lt
| uint8_t vsf_usb_xb360_gamepad_in_report_t::lt |
◆ rt
| uint8_t vsf_usb_xb360_gamepad_in_report_t::rt |
◆ lx
| int16_t vsf_usb_xb360_gamepad_in_report_t::lx |
◆ ly
| int16_t vsf_usb_xb360_gamepad_in_report_t::ly |
◆ rx
| int16_t vsf_usb_xb360_gamepad_in_report_t::rx |
◆ ry
| int16_t vsf_usb_xb360_gamepad_in_report_t::ry |
◆ dummy2
| uint8_t vsf_usb_xb360_gamepad_in_report_t::dummy2[6] |