#include <vsf_tgui_control.h>
◆ chStatus
| uint8_t vsf_tgui_status_t::chStatus |
◆ bIsInitialised
| uint8_t vsf_tgui_status_t::bIsInitialised |
◆ bIsEnabled
| uint8_t vsf_tgui_status_t::bIsEnabled |
◆ bIsVisible
| uint8_t vsf_tgui_status_t::bIsVisible |
◆ bIsActive
| uint8_t vsf_tgui_status_t::bIsActive |
◆ bIsHideContentInsideContainer
| uint8_t vsf_tgui_status_t::bIsHideContentInsideContainer |
◆ bIsTransparent
| uint8_t vsf_tgui_status_t::bIsTransparent |
◆ __pad0__
| uint8_t vsf_tgui_status_t::__pad0__ |
◆ __is_the_first_node_for_refresh
| uint8_t vsf_tgui_status_t::__is_the_first_node_for_refresh |
◆ __does_contain_builtin_structure
| uint8_t vsf_tgui_status_t::__does_contain_builtin_structure |
◆ __skip_render
| uint8_t vsf_tgui_status_t::__skip_render |
◆ __skip_render_frame
| uint8_t vsf_tgui_status_t::__skip_render_frame |
◆ __pad1__
| uint8_t vsf_tgui_status_t::__pad1__ |
◆ [struct]
| struct { ... } vsf_tgui_status_t::Values |