VSF Documented
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#include "../../vsf_tgui_cfg.h"
#include "../../controls/vsf_tgui_controls.h"
#include "./vsf_tgui_sv_color.h"
#include "./vsf_tgui_sv_draw.h"
#include "./vsf_tgui_sv_style.h"
Go to the source code of this file.
Typedefs | |
typedef enum vsf_tgui_sv_cornor_tile_mode_t | vsf_tgui_sv_cornor_tile_mode_t |
Enumerations | |
enum | vsf_tgui_sv_cornor_tile_mode_t { CORNOR_TILE_IN_TOP_LEFT = 0 , CORNOR_TILE_IN_TOP_RIGHT , CORNOR_TILE_IN_BOTTOM_LEFT , CORNOR_TILE_IN_BOTTOM_RIGHT , CORNOR_TILE_NUM } |
Functions | |
fsm_rt_t | vsf_tgui_control_v_init (vsf_tgui_t *gui_ptr, vsf_tgui_control_t *control_ptr) |
fsm_rt_t | vsf_tgui_control_v_render (vsf_tgui_t *gui_ptr, vsf_tgui_control_t *control_ptr, vsf_tgui_region_t *dirty_region_ptr, vsf_tgui_control_refresh_mode_t mode) |
fsm_rt_t | vsf_tgui_control_v_depose (vsf_tgui_t *gui_ptr, vsf_tgui_control_t *control_ptr) |
fsm_rt_t | vsf_tgui_control_v_update (vsf_tgui_t *gui_ptr, vsf_tgui_control_t *control_ptr) |
const vsf_tgui_tile_t * | vsf_tgui_control_v_get_corner_tile (vsf_tgui_control_t *control_ptr, vsf_tgui_sv_cornor_tile_mode_t mode) |
const char * | vsf_tgui_control_get_node_name (vsf_tgui_control_t *control_ptr) |
bool | __vk_tgui_control_v_is_transparent_in_region (vsf_tgui_control_t *control_ptr, vsf_tgui_region_t *region_ptr) |
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dirty_region_ptr | you can ignore the tDirtyRegion for simplicity |
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