VSF Documented
vsf_usbh_xb360.h
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2 * Copyright(C)2009-2022 by VSF Team *
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4 * Licensed under the Apache License, Version 2.0 (the "License"); *
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17
18#ifndef __VSF_USBH_XB360_H__
19#define __VSF_USBH_XB360_H__
20
21
22/*============================ INCLUDES ======================================*/
24
25#if VSF_USE_USB_HOST == ENABLED && VSF_USBH_USE_XB360 == ENABLED
26
28#if VSF_USE_INPUT == ENABLED && VSF_INPUT_USE_XB360 == ENABLED
30#endif
31
32#if defined(__VSF_USBH_XB360_CLASS_IMPLEMENT)
33# undef __VSF_USBH_XB360_CLASS_IMPLEMENT
34# define __VSF_CLASS_IMPLEMENT__
35#endif
36#include "utilities/ooc_class.h"
37
38#ifdef __cplusplus
39extern "C" {
40#endif
41
42/*============================ MACROS ========================================*/
43
44#if VSF_USBH_USE_HID != ENABLED
45# error "XB360 driver need VSF_USBH_USE_HID"
46#endif
47
48/*============================ MACROFIED FUNCTIONS ===========================*/
49/*============================ TYPES =========================================*/
50
51#if VSF_USE_INPUT == ENABLED && VSF_INPUT_USE_XB360 == ENABLED
52enum {
54};
55
56typedef struct vk_input_xb360_t {
60#endif
61
62// xb360 controller is not HID class, but almost compatible with HID class
64
65 implement(vk_usbh_hid_teda_t)
66#if VSF_USE_INPUT == ENABLED && VSF_INPUT_USE_XB360 == ENABLED
67 implement(vk_input_xb360_t)
68#endif
69
70 private_member(
71 // gamepad_out_buf should be aligned
73 bool out_idle;
74 )
75};
76
77/*============================ GLOBAL VARIABLES ==============================*/
78
79#if VSF_USE_INPUT == ENABLED && VSF_INPUT_USE_XB360 == ENABLED
81#endif
82
84
85/*============================ PROTOTYPES ====================================*/
86
87#if VSF_USE_INPUT == ENABLED && VSF_INPUT_USE_XB360 == ENABLED
89extern void vk_xb360_new_dev(vk_input_xb360_t *dev);
90extern void vk_xb360_free_dev(vk_input_xb360_t *dev);
91#endif
92
93#ifdef __cplusplus
94}
95#endif
96
97#endif
98#endif
Definition vsf_usbh.h:268
Definition vsf_usbh_HID.h:105
Definition vsf_usbh_xb360.h:63
struct ieee80211_ext_chansw_ie data
Definition ieee80211.h:80
#define vsf_class(__name)
Definition ooc_class.h:48
Definition vsf_input.h:67
Definition vsf_usbh_xb360.h:56
vsf_usb_xb360_gamepad_in_report_t data
Definition vsf_usbh_xb360.h:57
vk_input_timestamp_t timestamp
Definition vsf_usbh_xb360.h:58
Definition vsf_usb_xb360.h:34
Definition vsf_usb_xb360.h:63
uint32_t vk_input_timestamp_t
Definition vsf_input.h:65
@ GAMEPAD_ID_NUM
Definition vsf_input_gamepad.h:99
#define VSF_INPUT_USER_TYPE
Definition vsf_input_get_type_1bit.h:103
const vk_input_item_info_t vk_xb360_gamepad_item_info[GAMEPAD_ID_NUM]
Definition vsf_usbh_xb360.c:54
const vk_usbh_class_drv_t vk_usbh_xb360_drv
Definition vsf_usbh_xb360.c:79
void vk_xb360_new_dev(vk_input_xb360_t *dev)
Definition vsf_usbh_xb360.c:121
void vk_xb360_process_input(vk_input_xb360_t *dev, vsf_usb_xb360_gamepad_in_report_t *data)
Definition vsf_usbh_xb360.c:132
void vk_xb360_free_dev(vk_input_xb360_t *dev)
Definition vsf_usbh_xb360.c:127
@ VSF_INPUT_TYPE_XB360
Definition vsf_usbh_xb360.h:53