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void | vsf_sdl2_pixel_copy (uint_fast16_t data_line_num, uint_fast32_t data_line_size, uint8_t *pdst, uint_fast32_t dst_pitch, uint8_t *psrc, uint_fast32_t src_pitch) |
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void | vsf_sdl2_pixel_fill (uint_fast16_t data_line_num, uint_fast32_t pixel_line_size, uint8_t *pbuf, uint_fast32_t dst_pitch, uint32_t color, uint_fast8_t color_byte_size) |
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uint32_t | __SDL_GetColorFromMask (uint32_t Rmask, uint32_t Gmask, uint32_t Bmask, uint32_t Amask) |
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const SDL_PixelFormat * | __SDL_GetFormatFromColor (uint32_t color) |
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void | __SDL_InitFormatMask (SDL_PixelFormat *format, uint32_t Rmask, uint32_t Gmask, uint32_t Bmask, uint32_t Amask) |
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void | __SDL_InitEvent (uint32_t flags) |
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void | __SDL_FiniEvent (void) |
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void | __SDL_LogMessage (SDL_LogPriority priority, int category, const char *fmt,...) |
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SDL_mutex * | SDL_CreateMutex (void) |
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void | SDL_DestroyMutex (SDL_mutex *mutex) |
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int | SDL_TryLockMutex (SDL_mutex *mutex) |
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int | SDL_LockMutex (SDL_mutex *mutex) |
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int | SDL_UnlockMutex (SDL_mutex *mutex) |
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void | SDL_memset4 (void *dst, int val, size_t dwords) |
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const SDL_version * | SDL_Linked_Version (void) |
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void | SDL_GetVersion (SDL_version *ver) |
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SDL_bool | SDL_IntersectRect (const SDL_Rect *rect0, const SDL_Rect *rect1, SDL_Rect *rect_out) |
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void | vsf_sdl2_init (vsf_sdl2_cfg_t *cfg) |
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int | SDL_InitSubSystem (uint32_t flags) |
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void | SDL_QuitSubSystem (uint32_t flags) |
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int | SDL_Init (uint32_t flags) |
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uint32_t | SDL_WasInit (uint32_t flags) |
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void | SDL_Quit (void) |
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const char * | SDL_GetPlatform (void) |
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int | SDL_GetDesktopDisplayMode (int display_index, SDL_DisplayMode *mode) |
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int | SDL_GetCurrentDisplayMode (int display_index, SDL_DisplayMode *mode) |
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SDL_RWops * | SDL_RWFromFile (const char *file, const char *mode) |
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int64_t | SDL_RWsize (SDL_RWops *context) |
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int | SDL_RWclose (SDL_RWops *context) |
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int64_t | SDL_RWseek (SDL_RWops *context, int64_t offset, int whence) |
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int64_t | SDL_RWtell (SDL_RWops *context) |
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size_t | SDL_RWread (SDL_RWops *context, void *ptr, size_t size, size_t maxnum) |
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size_t | SDL_RWwrite (SDL_RWops *context, const void *ptr, size_t size, size_t num) |
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uint8_t | SDL_ReadU8 (SDL_RWops *context) |
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uint16_t | SDL_ReadLE16 (SDL_RWops *context) |
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uint16_t | SDL_ReadBE16 (SDL_RWops *context) |
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uint32_t | SDL_ReadLE32 (SDL_RWops *context) |
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uint32_t | SDL_ReadBE32 (SDL_RWops *context) |
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uint64_t | SDL_ReadLE64 (SDL_RWops *context) |
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uint64_t | SDL_ReadBE64 (SDL_RWops *context) |
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uint8_t | SDL_WriteU8 (SDL_RWops *context, uint8_t value) |
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uint16_t | SDL_WriteLE16 (SDL_RWops *context, uint16_t value) |
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uint16_t | SDL_WriteBE16 (SDL_RWops *context, uint16_t value) |
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uint32_t | SDL_WriteLE32 (SDL_RWops *context, uint32_t value) |
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uint32_t | SDL_WriteBE32 (SDL_RWops *context, uint32_t value) |
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uint64_t | SDL_WriteLE64 (SDL_RWops *context, uint64_t value) |
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uint64_t | SDL_WriteBE64 (SDL_RWops *context, uint64_t value) |
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SDL_Window * | SDL_CreateWindow (const char *title, int x, int y, int w, int h, uint32_t flags) |
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void | SDL_DestroyWindow (SDL_Window *window) |
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void | SDL_GetWindowPosition (SDL_Window *window, int *x, int *y) |
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SDL_Surface * | SDL_GetWindowSurface (SDL_Window *window) |
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void | SDL_GetWindowSize (SDL_Window *window, int *w, int *h) |
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int | SDL_UpdateWindowSurface (SDL_Window *window) |
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int | SDL_UpdateWindowSurfaceRects (SDL_Window *window, const SDL_Rect *rects, int numrects) |
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void | SDL_ShowWindow (SDL_Window *window) |
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void | SDL_SetWindowIcon (SDL_Window *window, SDL_Surface *icon) |
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void | SDL_SetWindowTitle (SDL_Window *window, const char *title) |
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int | SDL_SetWindowFullscreen (SDL_Window *window, uint32_t flags) |
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void | SDL_RestoreWindow (SDL_Window *window) |
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void | SDL_MaximizeWindow (SDL_Window *window) |
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void | SDL_MinimizeWindow (SDL_Window *window) |
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void | SDL_SetWindowBordered (SDL_Window *window, SDL_bool bordered) |
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void | SDL_SetWindowPosition (SDL_Window *window, int x, int y) |
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int | SDL_SetWindowOpacity (SDL_Window *window, float opacity) |
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uint32_t | SDL_GetWindowFlags (SDL_Window *window) |
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SDL_Surface * | __SDL_CreateRGBSurfaceWithFormat (int w, int h, int depth, uint32_t format, uint_fast8_t pixel_size) |
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SDL_Surface * | SDL_CreateRGBSurfaceWithFormat (uint32_t flags, int w, int h, int depth, uint32_t format) |
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SDL_Surface * | SDL_CreateRGBSurfaceWithFormatFrom (void *pixels, int w, int h, int depth, int pitch, uint32_t format) |
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SDL_Surface * | SDL_CreateRGBSurface (uint32_t flags, int w, int h, int depth, uint32_t Rmask, uint32_t Gmask, uint32_t Bmask, uint32_t Amask) |
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SDL_Surface * | SDL_CreateRGBSurfaceFrom (void *pixels, int w, int h, int depth, int pitch, uint32_t Rmask, uint32_t Gmask, uint32_t Bmask, uint32_t Amask) |
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void | SDL_FreeSurface (SDL_Surface *surface) |
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int | SDL_LockSurface (SDL_Surface *surface) |
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void | SDL_UnlockSurface (SDL_Surface *surface) |
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int | SDL_SetSurfaceBlendMode (SDL_Surface *surface, SDL_BlendMode blendMode) |
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int | SDL_SetColorKey (SDL_Surface *surface, int flag, uint32_t key) |
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int | SDL_FillRect (SDL_Surface *surface, const SDL_Rect *rect, uint32_t color) |
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int | SDL_BlitSurface (SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect) |
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SDL_Surface * | SDL_ConvertSurfaceFormat (SDL_Surface *src, uint32_t format, uint32_t flags) |
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SDL_Surface * | SDL_ConvertSurface (SDL_Surface *src, const SDL_PixelFormat *format, uint32_t flags) |
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SDL_bool | SDL_SetClipRect (SDL_Surface *surface, const SDL_Rect *rect) |
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void | SDL_GetClipRect (SDL_Surface *surface, SDL_Rect *rect) |
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SDL_Renderer * | SDL_CreateRenderer (SDL_Window *window, int index, uint32_t flags) |
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void | SDL_DestroyRenderer (SDL_Renderer *renderer) |
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int | SDL_RenderClear (SDL_Renderer *renderer) |
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int | SDL_RenderCopy (SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *srcrect, const SDL_Rect *dstrect) |
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int | SDL_RenderCopyEx (SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *srcrect, const SDL_Rect *dstrect, const double angle, const SDL_Point *center, const SDL_RendererFlip flip) |
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void | SDL_RenderPresent (SDL_Renderer *renderer) |
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int | SDL_SetRenderDrawBlendMode (SDL_Renderer *renderer, SDL_BlendMode blendMode) |
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int | SDL_GetRenderDrawBlendMode (SDL_Renderer *renderer, SDL_BlendMode *blendMode) |
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int | SDL_RenderFillRect (SDL_Renderer *renderer, const SDL_Rect *rect) |
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int | SDL_SetRenderDrawColor (SDL_Renderer *renderer, uint8_t r, uint8_t g, uint8_t b, uint8_t a) |
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int | SDL_RenderDrawPoint (SDL_Renderer *renderer, int x, int y) |
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int | SDL_RenderDrawRect (SDL_Renderer *renderer, const SDL_Rect *rect) |
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int | SDL_SetRenderTarget (SDL_Renderer *renderer, SDL_Texture *texture) |
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SDL_Texture * | SDL_GetRenderTarget (SDL_Renderer *renderer) |
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void | SDL_RenderGetViewport (SDL_Renderer *renderer, SDL_Rect *rect) |
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int | SDL_RenderSetViewport (SDL_Renderer *renderer, const SDL_Rect *rect) |
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void | SDL_RenderGetLogicalSize (SDL_Renderer *renderer, int *w, int *h) |
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int | SDL_RenderSetLogicalSize (SDL_Renderer *renderer, int w, int h) |
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void | SDL_RenderGetScale (SDL_Renderer *renderer, float *scaleX, float *scaleY) |
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int | SDL_RenderSetScale (SDL_Renderer *renderer, float scaleX, float scaleY) |
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SDL_Texture * | SDL_CreateTexture (SDL_Renderer *renderer, uint32_t format, int access, int w, int h) |
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SDL_Texture * | SDL_CreateTextureFromSurface (SDL_Renderer *renderer, SDL_Surface *surface) |
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void | SDL_DestroyTexture (SDL_Texture *texture) |
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int | SDL_UpdateTexture (SDL_Texture *texture, const SDL_Rect *rect, const void *pixels, int pitch) |
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int | SDL_LockTexture (SDL_Texture *texture, const SDL_Rect *rect, void **pixels, int *pitch) |
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void | SDL_UnlockTexture (SDL_Texture *texture) |
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int | SDL_SetTextureBlendMode (SDL_Texture *texture, SDL_BlendMode blendMode) |
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int | SDL_GetTextureBlendMode (SDL_Texture *texture, SDL_BlendMode *blendMode) |
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int | SDL_SetTextureColorMod (SDL_Texture *texture, uint8_t r, uint8_t g, uint8_t b) |
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int | SDL_GetTextureColorMod (SDL_Texture *texture, uint8_t *r, uint8_t *g, uint8_t *b) |
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int | SDL_SetTextureAlphaMod (SDL_Texture *texture, uint8_t alpha) |
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int | SDL_GetTextureAlphaMod (SDL_Texture *texture, uint8_t *alpha) |
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uint32_t | SDL_MapRGB (const SDL_PixelFormat *format, uint8_t r, uint8_t g, uint8_t b) |
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uint32_t | SDL_MapRGBA (const SDL_PixelFormat *format, uint8_t r, uint8_t g, uint8_t b, uint8_t a) |
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SDL_PixelFormat * | SDL_AllocFormat (uint32_t format) |
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void | SDL_FreeFormat (SDL_PixelFormat *format) |
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SDL_sem * | SDL_CreateSemaphore (uint32_t initial_value) |
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void | SDL_DestroySemaphore (SDL_sem *sem) |
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int | __vsf_sdl2_sem_wait (SDL_sem *sem, int32_t ms) |
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int | SDL_SemPost (SDL_sem *sem) |
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void | SDL_Delay (uint32_t ms) |
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uint32_t | SDL_GetTicks (void) |
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uint64_t | SDL_GetPerformanceCounter (void) |
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uint64_t | SDL_GetPerformanceFrequency (void) |
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SDL_TimerID | SDL_AddTimer (uint32_t interval, SDL_TimerCallback callback, void *param) |
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SDL_bool | SDL_RemoveTimer (SDL_TimerID id) |
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int | SDL_GetDisplayDPI (int displayIndex, float *ddpi, float *hdpi, float *vdpi) |
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void | SDL_EnableScreenSaver (void) |
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SDL_bool | SDL_HasClipboardText (void) |
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int | SDL_SetClipboardText (const char *text) |
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char * | SDL_GetClipboardText (void) |
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int | SDL_OpenAudio (SDL_AudioSpec *desired, SDL_AudioSpec *obtained) |
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void | SDL_PauseAudio (int pause_on) |
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SDL_AudioStatus | SDL_GetAudioStatus (void) |
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void | SDL_CloseAudio (void) |
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void | SDL_LockAudio (void) |
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void | SDL_UnlockAudio (void) |
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SDL_Cursor * | SDL_CreateCursor (const uint8_t *data, const uint8_t *mask, int w, int h, int hot_x, int hot_y) |
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SDL_Cursor * | SDL_CreateColorCursor (SDL_Surface *surface, int hot_x, int hot_y) |
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SDL_Cursor * | SDL_CreateSystemCursor (SDL_SystemCursor id) |
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void | SDL_SetCursor (SDL_Cursor *cursor) |
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SDL_Cursor * | SDL_GetCursor (void) |
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SDL_Cursor * | SDL_GetDefaultCursor (void) |
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void | SDL_FreeCursor (SDL_Cursor *cursor) |
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int | SDL_ShowCursor (int toggle) |
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int | SDL_SetWindowHitTest (SDL_Window *window, SDL_HitTest callback, void *callback_data) |
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int | SDL_Error (SDL_errorcode code) |
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const char * | SDL_GetError (void) |
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int | SDL_SetError (const char *fmt,...) |
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void | SDL_ClearError (void) |
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SDL_Overlay * | SDL_CreateYUVOverlay (int width, int height, uint32_t format, SDL_Surface *display) |
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void | SDL_FreeYUVOverlay (SDL_Overlay *overlay) |
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int | SDL_LockYUVOverlay (SDL_Overlay *overlay) |
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void | SDL_UnlockYUVOverlay (SDL_Overlay *overlay) |
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int | SDL_DisplayYUVOverlay (SDL_Overlay *overlay, SDL_Rect *dstrect) |
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SDL_Surface * | SDL_SetVideoMode (int width, int height, int bpp, uint32_t flags) |
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int | SDL_Flip (SDL_Surface *screen) |
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int | SDL_EnableUNICODE (int enable) |
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int | SDL_EnableKeyRepeat (int delay, int interval) |
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void | SDL_WM_SetCaption (const char *title, const char *icon) |
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